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CONNECTING

ECHO(SOUND)

with TECH

Delivering World-Class Sound Design.

With cutting-edge technology, and innovative ideas.

Helping every project sound its very best.

News

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7/13/26

Speaking / Events

The NDC 26 session video is now available →

7/8/26

Speaking / Events

We held Game Sound Connect + Summit →

7/6/26

Speaking / Events

We gave a presentation at NEXON DEVELOPERS CONFERENCE 26 →

Services​

Designing sounds, and how they are experienced

Sound Effect Creation

Sound Effect Creation

Producing original sound effects suited for each project.

Using Foley recordings and our extensive sound library, we create original sound effects for a wide range of projects.

Audio Post-Production for Video

Audio Post-Production for Video

Audio production for video and in-game cutscenes.

Sound effect creation, final mixing, and surround mixing up to 7.1 channels for cinematic videos and real-time in-game cutscenes.

Music Playback Design and Implementation Support

Music Playback Design and Implementation Support

Providing support from music selection to playback direction

Comprehensive support for in-engine music playback, system design, and the control and operation of interactive music.

Dialogue Editing and Processing

Dialogue Editing and Processing

Voice Asset Processing, Delivery, and Implementation

We edit, process, and rename voice assets - recorded at our studio or external studios - and implement them directly into audio middleware when required.

Sound System Consulting

Sound System Consulting

Designing sound systems tailored to any project

As every game has a unique concept, we consider how audio can elevate the vision, providing support from sound direction and design proposals, to sound system requirements and operation.

Voice Talent Coordination

Voice Talent Coordination

Voice actor arrangements tailored to each project

If voice assets are required for a project, we can suggest suitable talent and introduce emerging voice actors through our partner network at competitive rates.

Middleware Implementation

Middleware Implementation

Sound implementation using tools such as Audiokinetic Wwise, and CRI Middleware ADX2

We deliver sound implementation across a variety of engines, including proprietary in-house solutions, utilizing our expertise in audio middleware.

Cinematic and In-Game Mixing

Cinematic and In-Game Mixing

From cutscene mixing to final in-game mixing across the entire game

We shape the overall dynamics of each project to create the best possible user experience.

Recording

Recording

From studio recording to field recording

We can capture dialogue, Foley, and a wide range of sounds using both in-studio and portable recording setups.

Spatial Audio for VR

Spatial Audio for VR

Creating and designing audio for VR content

VR content requires specialized sound production knowledge. Using our expertise, we create immersive spaces tailored for VR.

System Optimization

System Optimization

Audio resource management, including CPU and memory optimisation

Considering each project's vision and scope, we optimise audio resources and propose solutions within technical limitations.


Works

Projects we have contributed to:

Links

A summary of our company, team members, studio, and access information.

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Company

Company overview and business activities

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Members

Meet our team

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Studio

Studio and production facilities

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               Access

Office location
and access

Contact

Please feel free to contact us for project inquiries or any other questions.

Thank you for contacting us.

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